Travailler chez Epic Games | Glassdoor.fr

Présentation de Epic Games

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Cary, NC (États-Unis)
De 1 001 à 5 000 employés
1991
Entreprise non cotée en bourse
Jeux vidéo
Ne sait pas / non applicable
Concurrents

Inconnu

Established in 1991, Epic Games develops cutting-edge games and cross-platform game engine technology. The company is responsible for the bestselling “Unreal” series of games, the billion-dollar blockbuster “Gears of War” franchise and the ... En savoir plus

Mission: Epic Games is in the business of creating fun games we want to play and building the art and tools we need to bring those games to life. We provide our engine tech to developers around the world, and consistently strive to stay on the cutting edge of our industry. We iterate to ... En savoir plus

Avis des employés Epic Games

  • « 12 year old »

    StarStarStarStarStar
    • Équilibre travail/vie privée
    • Culture et valeurs
    • Opportunités de carrière
    • Rémunération et avantages
    • Dirigeants
    Employé actuel - Employé anonyme - Cape Town (Afrique du Sud)
    Employé actuel - Employé anonyme - Cape Town (Afrique du Sud)
    Recommande
    Point de vue neutre
    Aucune opinion sur le PDG

    Je travaille chez Epic Games à temps partiel

    Avantages

    It a great company with great management

    Inconvénients

    Clashes with my school work

    Conseils à la direction

    You don’t care about your games..

Voir les 112 avis

Entretiens chez Epic Games

Expérience

Expérience
59%
11%
30%

Obtenir un entretien

Obtenir un entretien
72%
12%
8%
4
2
2

Difficulté

3,1
Moyenne

Difficulté

Difficile
Moyenne
Facile
  1. Utile (1)  

    Entretien de Senior Modeler

    Candidat à l'entretien anonyme - Montréal, QC (Canada)
    Aucune offre d'embauche
    Expérience négative
    Entretien facile

    Candidature

    J'ai postulé via une recommandation d'un employé. Le processus a pris 4 semaines. J'ai passé un entretien à Epic Games (Montréal, QC (Canada)) en mars 2020.

    Entretien

    I was referred to the company by a friend of the Studio manager.
    I did a phone coversation with Studio Manager first. I was then asked to do a interview with a recruiter. I then had a third interview with a company outside of Montreal who is doing a specific business with Epic Montreal.

    I was then asked to do a art test, I had two weeks to do it, and with the WFH all I could offer was I did it in about three days total. I wait about a week to get the most horrible junior artist feedback on my work, littered with inaccuracies of someone who is clearly not experienced in 3D or perhaps just a way to blow off my candidacy based some other reason. I write this because I am tired of being discounted, overlooked, besmirched and demeaning my hard work I had done.

    Questions d'entretien d'embauche

Voir les 54 entretiens d'embauche

Prix et distinctions de Epic Games

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