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      Gram Games

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      Entretiens chez Gram GamesEntretiens d’embauche pour Senior Game Designer chez Gram GamesEntretien chez Gram Games


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      Entretien pour Senior Game Designer

      25 janv. 2017
      Candidat à l'entretien anonyme
      Londres, Angleterre
      Aucune offre
      Expérience négative
      Entretien moyen

      Candidature

      J'ai postulé en ligne. Le processus a pris 3 semaines. J'ai passé un entretien chez Gram Games (Londres, Angleterre) en janv. 2017

      Entretien

      Applied online, had a Skype screen, a 1:1 (meant to be group but only one person showed up) and an onsite in London. Skype calls were fine, standard screening and skill questions, but the on-site was bizarre. They booked the wrong plane tickets twice, second time with a return to a different country. They eventually booked the right flight (one of them a red eye). All interview calendar entries are MSK time so you'll 100% misremember meeting times. They rescheduled the interview as it was meant to start while I'd almost arrived in the office. They changed it from a two hour interview to a full day, apologizing for "not being transparent" so this was always the plan, just not shared with me. Despite asking me in for the full day, no lunch was provided. They did give me a glass of water. Someone had also brought their (otherwise lovely) dog into the office and people were taking turns riling her up and startling her, getting her to bark, growl and run around constantly. TL;DR Experience and skills don't matter except insomuch as they fit someone's gut feeling (this is on the design side, code and art may be different). Summon the interviewers' exact mental image of the perfect game in two hours out of thin air exclusively for them for free or you're not worth their time. Expect to travel thousands of miles and put in days of your time to be arbitrarily dismissed with no explanation or justification.

      Questions d'entretien [1]

      Question 1

      Was asked to take a couple of hours and provide a concept that's a "twist on Clash of Clans". Was then asked to take another hour to refine the design.
      3 réponse(s)
      4
      avatar
      Réponse de Gram Games
      9y
      Dear Senior Game Design interviewee, we appreciate your feedback. We apologize for any negative experiences you had during the recruitment process at Gram Games. As you might know, Gram Games puts a very high emphasis on its unique culture. This is the reasoning behind our immersive and unique interview process, and we maintain very specific standards for those we decide to hire. Thank you for your input, and we will integrate it, along with all other feedback, into our process so as to be constantly improving going forward.