J'ai postulé en ligne. J'ai passé un entretien chez Insomniac Games en févr. 2025
Entretien moyen
Candidature
J'ai postulé en ligne. J'ai passé un entretien chez Insomniac Games en févr. 2016
Entretien
Took a Home test which involved creating a Memory Manager were you could not call new or memalloc() and had to use a char* array for the memory pool, I finished the test created the memory manager but i fear it might not have been fast enough to pass the test i they did not proceed with me.
Questions d'entretien [1]
Question 1
What is the problem with inheritance for reusing code in a large code base
I applied in October, but didn't hear anything back until January. However, once I heard back from the recruiter, the process was very quick. I had a take-home programming test (untimed), and once I submitted that, multiple panel interviews. I received an offer the week after my final interview.
Questions d'entretien [1]
Question 1
Most of the questions were about C++ fundamentals, alongside some 3D math questions. There was also an architecture and design section.
No call at the beginning. The first step was to do a coding test in C++ which was a take home test. This was a customized question which you wouldn't exactly find on google
Questions d'entretien [1]
Question 1
The coding problem to trace a projectile ray and plot possible collisions at given time frames, and compare if the values in the test cases match or not.
J'ai postulé en ligne. Le processus a pris 2 semaines. J'ai passé un entretien chez Insomniac Games en févr. 2018
Entretien
I applied online. After reviewed my resume they gave me a programming test and asked me to finish it within one week. Since the test went well, they decided to give me a 30 min phone interview.
Questions d'entretien [1]
Question 1
Many C++ and memory-related questions. Lots of math problems.