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      Entretiens chez OmnidroneEntretiens d’embauche pour Senior Technical Artist chez OmnidroneEntretien chez Omnidrone


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      Entretien pour Senior Technical Artist

      15 oct. 2021
      Candidat à l'entretien anonyme
      Aucune offre
      Expérience négative
      Entretien facile

      Candidature

      J'ai postulé via un recruteur. Le processus a pris 4 semaines. J'ai passé un entretien chez Omnidrone en sept. 2021

      Entretien

      Four round of interviews: #1 Recruiter #2 Tech art director #3 Art manager #4 Lead Pipeline Engineer I was reached out on Linked in by the recruiter. I was interested in looking in this opportunity but first I decided to have a look to the job description. That because I have always worked in the console/PC AAA sector and I have not experience in mobile development. That is where I noticed that I didn't match three key points of the job description: mobile experience, Unity professional experience and C# professional experience. I didn't want to spoil anyone's time, so I asked from the very beginning whether it was the case to continue the process. I have been told that for the role they have in mind was different than the job description (more DCC oriented) and those requirements didn't apply. I also recognized that my current line of work was very close to what they were after. For this reason we mutually agreed to continue the process. I got trough all the four rounds. I met very competent and nice people, the interview process was as easy as a talk among professional who share experiences and pointers on professional technical cases. Although I didn't hear anything for a couple of weeks after the last interview. After I pinged the recruiter twice (with no answer) for knowing what was the state of the application, I finally been reached out by another recruiter (who I emailed myself). She/he told me that the main recruiter was on holiday (what about a out of office auto reply?!) and he would have followed up soon. After some hours I received an email that stated that: "because my lack of experience with mobile and Unity dev they decided to drop my candidacy." Conclusions: I felt like a dodge a bullet. Beside the four hours of my life that I spent on this application (and I will never get back) I wonder how the company and the production is handled. Either they were making up a lame excuse to drop me gently (quite bad hiring practice, if you ask me) or they didn't know what they need and they spent 20 man/hours time interviewing a person who pointed out them from the very beginning the deal breaker for the application.

      Questions d'entretien [1]

      Question 1

      Just a talk among professional about technical topics
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