J'ai postulé en ligne. Le processus a pris 3 jours. J'ai passé un entretien chez Playtika (Bucarest, ) en juin 2020
Entretien
The interview had 3 parts:
1 - HR interview (about my experiences as a Unity developer)
2 - Technical interview and code examples from my previous projects.
3 - Interview with the group manager (it was a free discusion about myself versus what they need from the employee)
Questions d'entretien [4]
Question 1
What is the order of execution for event functions in Unity?
What is the difference between Update(), FixedUpdate() and LateUpdate()?
J'ai postulé via une autre source. J'ai passé un entretien chez Playtika
Entretien
In general, everything was great, everything went so fast, not like in other companies. I had 3 stages of the interview. The first one was with HR, brief information about the company, the second one was with the tech leader, about 30 minutes, basic questions about my skills and work in the company, and the third one was a technical interview, 1.5 hours, where I performed certain tasks.
First, there was a call with an HR representative, then I had a fairly difficult interview with 2 to 5 developers. declined to proceed with the next steps as I had already accepted an offer from another company.
J'ai postulé en ligne. Le processus a pris 1 semaine. J'ai passé un entretien chez Playtika (Bucuresti) en août 2023
Entretien
In my opinion, for this position all the questions I was asked during the interview are legit. In order to answer the questions you have to be familiar with things that in my opinion are basics. Like some properties of MonoBehaviour and async programming, memory related questions.
Questions d'entretien [1]
Question 1
The only questions that I wouldn't be able to answer were related to Unity events and it's differences from C# events.