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      Entretiens chez RobloxEntretiens d’embauche pour Software Engineer chez RobloxEntretien chez Roblox


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      Entretien pour Software Engineer

      8 janv. 2017
      Candidat à l'entretien anonyme
      San Mateo, CA
      Aucune offre
      Expérience négative
      Entretien moyen

      Candidature

      J'ai postulé via une autre source. Le processus a pris 2 semaines. J'ai passé un entretien chez Roblox (San Mateo, CA) en déc. 2016

      Entretien

      The interview process began with a recruiter e-mail scheduling a phone interview. I was rescheduled with another recruiter at the last minute. It was clear the recruiter I talked to spent zero time reading my resume, because she kept getting simple details wrong that I had to correct her on (what school I went to, details about my projects/experience that were clearly written). As a candidate who spent several days/hours preparing for the screen, its disrespectful to talk to someone who spent no time at all getting simple details about the candidate you're talking to correct. I then got an invitation for a coding test. The coding platform is horrible (testdome) and the formatting of the question was very bad. The question/examples was just one large block of text with no line breaks, and made it very hard to read. Furthermore, it didn't even let me copy/paste the question to a text editor to make it easier to read. The instructions for the test were very unclear, and I did not realize until several minutes in that we are allowed and expected to use STL for the test. Much of the test is just figuring out what library to import and use. When you run the code, it is tested against several test cases with bad naming (test case name "backity back") that you can't see the output to. Not only is this unrealistic, it means you have to account for any error that may go wrong with the program, and the instructions don't tell you how to handle cases which may throw these errors. For example, if the program should only take alphabetical characters, the question has no instructions on how to handle numeric input when you know its probably one of the test cases. Since you can't see the output, you're left guessing on whether you're returning the correct error value or if you're even doing a correct test case. Overall a pretty bad interview experience. Things were timely, but the recruiter was a bit rude and the coding platform and questions were pretty bad and could have been much more directly asked.

      Questions d'entretien [1]

      Question 1

      String counting question and a question to implement CD that is really just a string parsing question.
      Répondre à cette question
      3
      avatar
      Réponse de Roblox
      7y
      We value thorough feedback like you’ve provided, as it helps us to upgrade our hiring processes for potential future Roblox employees. Your notes have been shared internally, but if you’d like to dive in with more insights offline, contact feedback@roblox.com.

      Autres retours d’entretien d’embauche pour un poste comme Software Engineer chez Roblox

      Entretien pour Software Engineer

      11 juin 2026
      Candidat à l'entretien anonyme
      Aucune offre
      Expérience neutre
      Entretien difficile

      Candidature

      J'ai passé un entretien chez Roblox

      Entretien

      Took an OA. Pretty difficult leetcode style questions and some games (Roblox games and psychology based games to determine personality traits). I did not get through the initial online assessment.

      Entretien pour Software Engineer

      8 juin 2026
      Candidat à l'entretien anonyme
      San Mateo, CA
      Aucune offre
      Expérience neutre
      Entretien moyen

      Entretien pour Software Engineer

      25 mai 2026
      Candidat à l'entretien anonyme
      Aucune offre
      Expérience négative
      Entretien difficile

      Candidature

      J'ai passé un entretien chez Roblox

      Entretien

      Interview consisted of two leetcode style questions and two "games" that tested problem solving and optimization. Coding questions were of medium/hard difficulty. The games were difficult as the instructions given were terrible and unintuitive.

      Questions d'entretien [1]

      Question 1

      Data structures based leetcode problems
      Répondre à cette question

      Candidature

      J'ai passé un entretien chez Roblox (San Mateo, CA)

      Entretien

      One standard hr phone call then one 60 min phone screen. Nothing out of the ordinary. Phone screen was done on codesignal where you could see code compile and run

      Questions d'entretien [1]

      Question 1

      Implement the frontend version of a traffic light
      Répondre à cette question