J'ai postulé en ligne. Le processus a pris 1 semaine. J'ai passé un entretien chez NVIDIA (Shanghai, Shanghai) en mars 2024
Entretien
Ask several questions about the graphcis pipeline and the overview of how the GPU execute, several questions about the graphics API usage, how the driver submit the commands to GPU. Then some very simple questions about data structure and algorithm.
Questions d'entretien [1]
Question 1
Describe how to use vulkan, and what should be take care of when create vulkan queues.
J'ai postulé en ligne. Le processus a pris 3 semaines. J'ai passé un entretien chez NVIDIA en mars 2024
Entretien
2024 New grad role. First round is split into two 45min technical interviews with a hiring manager and a team lead, focusing on your relavant experiences (school projects and internships), and the fundamentals of data structure and computer architecture. Second round is with another hiring manager who also tested me on data structures and cpu/ gpu knowledge. I didn't have much experience in computer architecture except that I know gpu programming and a little bit of gpu architecture. I got rejected in the end.
J'ai postulé via un établissement d'enseignement supérieur ou universitaire. Le processus a pris 2 mois. J'ai passé un entretien chez NVIDIA (Austin, TX) en nov. 2018
Entretien
I went to my university career fair and spoke with the recruiters/engineers at their booth. I was emailed about 2 months later asking to begin the interview process. I went through 2 phone interviews with 2 different team managers. Afterwards I went through a onsite interview with team engineers. Topic covered CPU architecture (since I had minimal GPU experience), coding, verification, and performance. Overall process was quite slow but after stressing other deadlines, I was quickly given a response after onsite.